3D models are becoming increasingly widespread and used in a diversity of areas, for instance architecture,
product design, medicine, and art. At the same time pervasive computing brings us into the domain where
software and 3D models must be portable between systems with different display and interaction systems
some of which are integral part of physical devises or other parts of the environment. Whereas studies
and development of interaction technology and styles for 2D user interfaces have a longstanding tradition,
navigation and interaction in a 3D environment is fairly unexplored.
Partners
The partners of the project are Aarhus University, Personics Aps, Systematic Software Engineering A/S,
RoninWorks BV (Holland) and Center for Advanced Visualization & Interaction.
Goals
The scientific goals are to advance the development of cross-platform independent interface technology
for 3D virtual reality applications, and to develop a universal non-touch interface for navigation and
interaction in a 3D environment. The commercial goals are to expand RoninWorks strategy of leveraging
the traditional developer base by integrating knowledge of newer devices and displays, to expand the applicability
of Personics equipment into new domains and to advance the interface technologies available for Systematic’s
products.
Themes
The proposed interface technology will transfer human gesture into 3D navigation and interaction. The
development of a cross platform independent layer and a platform independent interface framework for 3D
interfaces, that makes it possible to move 3D models between platforms with different display and interaction
technologies.
Results
A cross platform non-touch navigation system of 3D environments and interaction tool.
People
Kim Halskov Madsen and Thomas Sangild
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